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Night Of Full Moon Game Cheats

Oct 25, 2020

How to beat Nightmare difficulty as Little Red Ranger.

Nightmare Guide


Starting Point


“Night of the Full Moon” is a stand-alone card game. There is no mandatory beginners guide, no internet connection, no brush map, no ten strokes. The plot will be played in the card battle. Each NPC and BOSS are given a mission and a temperament. Different choices will bring different endings. 'Night of the Full Moon' is a stand-alone card game. There is no mandatory beginners guide, no internet connection, no brush map, no ten strokes. The plot will be played in the card battle. Each NPC and BOSS are given a mission and a temperament. Different choices will bring different endings. Drama In order to find the missing grandmother, Little Red Riding Hood went alone to the Black. This page contains Cheats for Night Of The Full Moon organized by sections for Android. This game has 'Strategy' as genre, made by Soulgame Information Co., Limited, released on Jun 8, 2018. If you can't find a hint or secret in our list, then please check this page periodically for the latest updates. Night of the Full Moon Cheat Codes Mar 10, 2019 Night of the Full Moon hack, is free way to unlock or get all In-App purchases for free. This hacks for Night of the Full Moon works for all Android and also for iOS smartphones. This document contains a complete Witch Hunters: Full Moon Ceremony game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. White Night (50 points): Finish the game in just one night. Psycho (30 points): Answer the phone. Around the clock (50 points): Finish the game on a full Moon day, read all the books and the articles from the Boston Daily News. Additionally, there are six secret achievements: The Rope (30 points): Find the rope. Guides » Night of the Full Moon - Little Red Ranger Walkthrough (Nightmare Difficulty) Written by byebye1618 / Oct 25, 2020 How to beat Nightmare difficulty as Little Red Ranger.

Ranger heavily depends on APs so you should try to increase them as often as possible.

Abilities


CheatsPlaying on Nightmare increases the cooldown of your powers.
Discovery: open 1 chest for free. CD: 4 Combats.
In Combat
  • Afterimage: Immune to all DMG, last 1 turn. CD: 2 Combats.
  • Dexterity: Gains 2 AP, heals 3 HP when you use 1 Action Card. CD: 3 Combats.

Blessings


Note: the blessings are randomized each time you play.
Lightning Nerves (deals 6 DMG everytime the enemy misses) is the core of the build.
In my case, since I want to have some round advantages over the enemies, I went with Spider Poison. (At the start of your turn, POISON X2 your enemy)
The 1st chapter is really easy, you won't run into any trouble here. Things get rough once you defeat the 1st boss, when you are given the option to activate the Nightmare Music Box: (DLC content)
  • Play music: 1 out of 5 negative blessing will be stuck with you till the end of your current game.
  • Play all movements: increase difficulty 5 times (all 5 of them at once).
  • Close it: nothing happens. (details of the curses are in the video).

At chapter 2, pick the blessing 'Meteor Darts' if it's available for you (Deal 1 DMG, +1 AP, on the end of your turn, get meteor darts until your hand is full).
  • Time Elf: pick 'Guard Statue' (Counter 1 enemy card each turn, lasts 3 turns).
  • Preparedness: Hand Size +1, Equipment Slot +1, discard hand at the end of your turn.

DLCs Content


If you bought all the DLCs, there should be an option to pick the 'Locked Diary' here. I don't pick it in the video since Little Red Ranger is at the lowest in her power spike. Try your best to get through the enemies here, they are not that hard at all.
The Squirrel Bank (DLC)
You can deposit your money here (max 100 gold coins), after you win the game you can withdraw the money you save here for the next playthrough. But let's be honest, playing on Nightmare, you need all the money you can get so this thing is kinda useless.
Down below are some of my favorite cards that work well with this build:
Action Cards
  • Quicksilver (1 AP): Dodge the 1st DMG you would take next turn. Draw 1 card.
  • Dodge (1 AP): 20% chance of dodging DMG (25% when upgraded), lasts 1 turn.
  • Mute (1 AP): Draw 1 card, counter the next card enemy plays.
  • Side Kick (1 AP): Deal 4 DMG, enemy draws 1 less card next turn.
  • Soul Blitz (1 AP): discard 1 card, deals 8 DMG (11 if upgraded) to the enemy.

  • Mirror (1 AP): Exiled (removed after use). Copy the leftmost card in your hand.
  • Stumble (1 AP): Each time the enemy plays a card, they discard 1 random hand card. Last 1 turn.
  • Sprint (1 AP): Draws 3 cards, +3 AP.
  • Plot (1 AP): Draws 1 card and get 1 Temporary copy of that card.

  • Fetters Of Souls (0 AP): Gain armor X5. If it's discarded by other effects, deals 5 DMG. Spawns in another temporary Fetter Of Souls on your next turn.
  • Expose Weakness (0 AP): the next DMG you deal from a card this turn X2.
  • Awaiting Orders (0 AP): Exiled. Add 2 temporary 'Feint' cards to your hand. (Feint = draws 1 card) --> 2 free cards draw

Attack Cards
  • Bleeding Arrows: Enemy suffers bleeding x12 (x16 if upgraded) (physical attack deals +1 DMG)
  • Support: Deal 1 DMG, draw 1 card. When you play an attack card, draw 'Support' from your deck.
  • Emergency Rations: Gain 1 AP (2 if upgraded). When you have 0 AP, draws this card from your deck.

Equipment Cards
  1. Camo Outfit (starting equipment): 10% chance of dodging DMG, Dodge Success = Draws 1 Card.
  2. Longbow: Each time you play an Action Card, deals 1 DMG.
  3. Dexterity Talisman: 25% chance of dodging DMG
  4. Smart Flying Knife: Every Dodge Success = 6 Lightning DMG to the enemy.
  5. Vitality Talisman: Start of your turn, +2 AP.
  6. Heavy Ballista: At the start of your turn, discard all cards on your hand. Draws the same amount of cards.

This one works wonder with:
  • Preparedness (Hand Size +1, Equipment Slot +1, discard hand at the end of your turn), by redrawing 2 times your chances of getting OP cards are higher.
  • Pre-emptive Healing: restores 2 HP, draws 1 card, if it's discarded by other effects, you will gain +8 HP [+10 when upgraded]
  • Pre-emptive: deals 2 piercing DMG, draws 1 card, if it's discarded by other effects, you will deal +10 DMG [+15 when upgraded]
  • Pre-determined Route: Draws 1 card, if it's discarded by other effects, draws 2 cards.
  • Fetters Of Souls: (0 AP, gains armor X5. If it's discarded by other effects, deals 5 DMG. Spawns in another temporary Fetter Of Souls on your next turn.), stackable.

=> Use with 'Heavy Ballista' and 'Preparedness', 'Mirror' or any other cards that can discard your hands -> Free 5 to 15 piercing DMG each turn.

Conclusion

Moon
Check out the video if you are stuck:

Night Of Full Moon Game Cheats Ps4


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Alternate endings

Night Of Full Moon Game Cheats Pc

Successfully complete the indicated task to view the corresponding ending:

    Make sure there is not a full moon at the title screen. Then, successfully complete the game to get the 'endless ending'.

    Set the system date to one that has a full moon phase. If done correctly, a full moon will appear at the title screen. Then, successfully complete the game to view the second ending.

Trophies

Successfully complete one of the following tasks to get a trophy:

    Great Work (Platinum): Unlock all trophies to achieve the Great Work.
    Bedside Book (Bronze): Read a book.
    The Quest of the Erudite (Bronze): Read 10 books.
    Beauty, Art and Blood (Silver): Read all the texts about Selena.
    The Path of the Philosopher (Silver): Read all the texts about William.
    On the Threshold to Madness (Silver): Read all the texts about Henry.
    A Tale of Shadow and Light (Silver): Read all the texts about Margaret.
    News of the Day (Bronze): Unlock a newspaper article from the Boston Daily News.
    Archivist (Gold): Unlock all newspaper articles from the Boston Daily News.
    Before Silence (Silver): Find the letters of all the victims.
    Shelter for the night (Bronze): Finish Chapter 1.
    Meeting a Star (Bronze): Finish Chapter 2.
    In her steps (Bronze): Finish Chapter 3.
    The Scent of Blood (Bronze): Finish Chapter 4.
    At the End of the Black Path (Silver): Finish Chapter 5.
    An Endless Night (Gold): Finish Chapter 6.
    Sleepwalking (Bronze): Walk for 10 km.
    Stocks for the Winter (Bronze): Collect 100 matches.
    Philumenist (Silver): Collect 200 matches.
    Last Bullet (Bronze): Use your last match.
    Gambler (Bronze): Put out your last match by yourself.
    Hothead (Bronze): Put out 10 matches yourself.
    Afraid of the Dark (Silver): Use 100 matches.
    Ashes to Ashes (Bronze): Kill a ghost.
    The Twelve Strokes of Midnight (Bronze): The witching hour.
    White night (Gold): Finish the game in just one night.
    Psycho (Bronze): Answer the phone.
    Around the clock (Gold): Finish the game on a full Moon day, read all the books and the articles from the Boston Daily News.

Night Of Full Moon Game Cheats Codes

Additionally, there are six secret trophies:

    The Rope (Bronze): Find the rope.
    The Man Who Knew Too Much (Bronze): Find the bucket.
    North by Northwest (Bronze): Decide to stay in the mansion.
    The five Wounds of Christ (Bronze): Find the symbol of another era.
    The Shadow of Doubt (Bronze): Find the point of view to the Moon.
    The Daughter of the Moon (Gold): Finish the game when the Moon is full.